Ship native screens
in seconds, not sprints
Build and deploy SwiftUI & Jetpack Compose screens from your server. Use our visual builder or write code. Skip the app store.
Your web team ships 10x faster
Every mobile change waits for builds, QA, and app store review. Your competitors update their apps in hours while you wait days.
"The time it takes to build and roll out a server-driven experiment can be as few as a day or two, whereas client-driven experiments require a minimum of 2 weeks."
— Lyft Engineering⏱️ Slow Releases
App store review takes 24-48 hours. Hotfixes wait in line. Every change is a sprint.
🔒 Engineering Bottleneck
PMs can't update a button. Designers can't tweak spacing. Everything needs a dev.
📱 Version Fragmentation
30% of users on old versions. Feature flags aren't enough. Multiple codepaths forever.
Everything you need to ship faster
Built for teams who want web speed with native quality.
Instant Deploys
Push changes and see them live in seconds. No app store review. No waiting.
Your Design System
Register your existing components. Use them everywhere with simple annotations.
A/B Testing Built In
Test any screen, component, or property. Roll out to segments. No extra tools.
Live Preview
See changes on real devices as you build. DevKit syncs in real-time.
Workflows
Group screens into flows. Pre-fetch everything. Navigate instantly.
20+ Built-in Actions
Navigation, API calls, dialogs, state updates. Or bring your own.
Ship at web speed. Stay native.
Learn about server-driven UI
Insights on mobile development, SDUI architecture, and shipping faster.
What is Server-Driven UI? A Complete Guide for Mobile Teams
Learn how companies like Airbnb, Lyft, and Netflix use SDUI to ship mobile UI changes without app store review.
Read article →SDUI vs Cross-Platform: Which Solves Your Mobile Release Problem?
Flutter and React Native promise faster releases. SDUI delivers them. Here's how they compare.
Read article →The True Cost of Slow Mobile Releases (And How to Fix It)
Your web team ships 10x faster. Here's what slow mobile releases are actually costing you.
Read article →Get early access
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